We’ve had some discussion at the shop and the general
feeling is that the issue remains controversial and it’s therefore necessary to
institute a local ruling on the subject.
Here is what is proposed and remains open for discussion at
the moment: In missions that use the
Prepared Positions special rule (see page 263 and 264), obstacles may be placed
in your own deployment area or no man’s land (page 262). Obstacles include: wire (either cat wire or low wire
entanglement), mines, booby traps, and tank traps. They must be placed at the beginning of the
game. Therefore any pioneer / engineer
supply vehicles held in reserve would lose the benefit of placing obstacles. They cannot be placed such that teams would
be in impassable terrain or have crossed impassable terrain to get where they
are (Battlefront ruling).
However, as platoons that are held in ambush are considered
to be placed on the board at the beginning of the game, mine and booby trap obstacles
may be held in ambush and not revealed until the ambush is sprung. All other obstacles such as wire and tank
traps must begin the game on the board. As only platoons can be held in ambush,
supply vehicles held in ambush must be an integral part of or attached to a
platoon at the time the player determines which platoons will be held in ambush
prior to their deployment. As well, transport
teams, in this case pioneer / engineer supply vehicles, that do not have
passengers (page 46) must be attached to Combat or Weapons platoons in the same
company (page 260).
Comments please.
this is the best, sensible solution to the ambush psv. As the pseudo TO(admittedly Bob is doing all the work, I'm just the patsy on game day!) this is the ruling I say we go with.
ReplyDeleteI am fine with this, so long as you can;t 'Bazinga' someone using wheeled vehicles by putting wire underneath them, I am fine with any ruling basically :)
ReplyDeleteYour interpretation is correct……you can’t, as you say, “bazinga” anyone with wire by placing it under a vehicle. You will, however, be able to do it with mines. Stumbling into minefields was a common occurrence.
ReplyDelete